A dummy custom pass slot. More...
Public Member Functions | |
ShaderPassCustomDummySlot () | |
~ShaderPassCustomDummySlot () | |
void | setTypeName (const std::string_view &value) |
virtual unsigned int | getDataByteSize () override |
virtual void | fillDataBuffer (void *buffer) override |
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ShaderPassCustomSlot () | |
virtual | ~ShaderPassCustomSlot () |
const char * | getTypeName () const |
A dummy custom pass slot.
Used as a place holder when importing shaders featuring custom slots. The dummy slot will have to be replaced by the application knowing about the precise custom slot to use, after resource loading.
nkGraphics::ShaderPassCustomDummySlot::ShaderPassCustomDummySlot | ( | ) |
Constructor.
nkGraphics::ShaderPassCustomDummySlot::~ShaderPassCustomDummySlot | ( | ) |
Destructor.
void nkGraphics::ShaderPassCustomDummySlot::setTypeName | ( | const std::string_view & | value | ) |
value | The type name to override. |
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overridevirtual |
See SHaderPassCustomSlot::getDataByteSize().
Implements nkGraphics::ShaderPassCustomSlot.
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overridevirtual |
See ShaderPassCustomSlot::fillDataBuffer().
Implements nkGraphics::ShaderPassCustomSlot.