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API Documentation
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static void updateEnvironment(nkScripts::Environment *env)
Defines an environment in which scripts can execute.
Definition: Environment.h:14
Encompasses the wrapping of nkGraphics for Lua.
Definition: BoundingBoxWrapper.h:7
static nkScripts::OutputValue addEntity(const nkScripts::DataStack &stack)
static nkScripts::OutputValue clearQueue(const nkScripts::DataStack &stack)
static nkScripts::OutputValue eraseEntity(const nkScripts::DataStack &stack)
static nkScripts::OutputValue getEntityCount(const nkScripts::DataStack &stack)
std::vector< FunctionParameter > DataStack
A data stack, mainly used for parameters.
Definition: FunctionDefines.h:8
A function parameter, used within the stack of arguments.
Definition: FunctionParameter.h:25
static nkScripts::OutputValue getEntity(const nkScripts::DataStack &stack)
Wraps a nkGraphics::RenderQueue and offers functions for use in scripting.
Definition: RenderQueueWrapper.h:12