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API Documentation
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Defines an environment in which scripts can execute.
Definition: Environment.h:14
static void setInputBinaryData(const nkScripts::DataStack &stack)
static nkScripts::OutputValue addInputUserData(const nkScripts::DataStack &stack)
static nkScripts::OutputValue getOutputUserData(const nkScripts::DataStack &stack)
static void setWorkFunc(const nkScripts::DataStack &stack)
static nkScripts::OutputValue getOutputBinaryData(void *data)
static void setInitScript(const nkScripts::DataStack &stack)
static void updateEnvironment(nkScripts::Environment *env)
static void setOutputBinaryData(const nkScripts::DataStack &stack)
Wraps a nkTasks::Task and offers functions for use in scripting.
Definition: TaskWrapper.h:14
static void destructor(void *toDestroy)
std::vector< FunctionParameter > DataStack
A data stack, mainly used for parameters.
Definition: FunctionDefines.h:8
A function parameter, used within the stack of arguments.
Definition: FunctionParameter.h:25
static nkScripts::OutputValue getWorkResult(void *data)
static nkScripts::OutputValue getInputUserData(const nkScripts::DataStack &stack)
static nkScripts::OutputValue getInputBinaryData(void *data)
static nkScripts::OutputValue addOutputUserData(const nkScripts::DataStack &stack)
static void * constructor(nkScripts::Environment *env, const nkScripts::DataStack &stack)
Encompasses the wrapping of nkTasks for Lua.
Definition: Constants.h:7