 |
API Documentation
|
|
|
A custom slot, implementable by external code.
Definition: ShaderInstanceCustomSlot.h:12
A dummy custom instance slot.
Definition: ShaderInstanceCustomDummySlot.h:15
ShaderInstanceCustomDummySlot()
virtual void fillDataBuffer(Entity *caller, void *buffer) override
virtual unsigned int getDataByteSize() override
An entity in a render queue. It drives the shader and possible graph position for a set of renderable...
Definition: Entity.h:15
void setTypeName(const std::string_view &value)
~ShaderInstanceCustomDummySlot()
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7